Overview of the Showcases for the BTD12 on June 7th, 2019

Blobby VR

This multiplayer game in Virtual Reality takes you to a virtual beach where you'll be one of two blobs taking part in a volleyball tournament in the style of the legendary "Blobby Volley" game. You'll need a lot of skill to catapult the ball into the opponent's field with your head, while your human opponent tries to prevent that from happening. Wireless Virtual Reality glasses are used to prevent you from stumbling over a cable.

Deep Fakes

Imagine standing in front of a mirror where you are no longer looking into your own face, but rather into that of Barack Obama or Angela Merkel. In real time, your own facial expressions are transferred to the other person's face. With this showcase you will experience yourself from a completely different perspective. Using neural networks, faces are recognized in the video input, translated into another personality and integrated back into the video output, while their facial expressions remain unchanged.

Deep Learning for Natural Language Processing

Recently, the machine processing of natural language has made dramatic progress. With prototypes for text classification of e-mails, contract documents (NDAs), and newspaper articles in various languages, we demonstrate today's possibilities in this area.

Living Music VR

This showcase allows you to pull soundtracks across a flowing surface in a playfull way. These soundtracks are generated in real time from thousands of particles. Each of the human gestures is interpreted by an AI and audiovisually reflected - the surface responds. Living Music VR is an adaptation of a joint project by prefrontal cortex and the Intel Agency Inside, which can currently only be experienced in the lobby of the Intel headquarters in Santa Clara, California.


The muc018 (Munich Urban Concept 2018) is a highly efficient prototype of an electric vehicle and was developed and built by the TUfast Eco Team, a student team of the Technical University of Munich. The vehicle is characterized above all by its lightweight construction (load-bearing carbon chassis) and its innovative technology, e.g. muc018 has a modular autonomous driving system that was developed independently by the students. At the international Shell Eco Marathon 2018, its skills were demonstrated for the first time in challenges such as TrackDrive, Parking and Obstacle Avoidance, where it achieved the second place.

ParrotAttacks Unreal

The goal of the Virtual Reality arcade game "ParrotAttacks Unreal" is to shoot down as many mutated parrots as possible to break the high score. You use your controller as a weapon which you can operate with one or two hands. Thanks to the Unreal engine, the environment in this new edition of the Big TechDay showcase "ParrotAttacks VR" appears much more realistic, while the underlying game principle is unchanged.

Skyfire: Edge Computing in Action!

Experience the power of AI in the browser by playing a real-time gesture controlled vertical scrolling airplane shooter without the use of external game controller hardware. While you’re at it, we can tell you more about efficiently executing AI models on edge devices, the chance of better data privacy by running completely on the client side and many more interesting facts!

Stereo Style Transfer - ArtVision und InstaArt

What if Virtual Reality glasses could transform your environment into a huge 3D painting and everything would appear in the style of a work of art by Van Gogh, for example? In this showcase this vision becomes reality. A technique from the field of Artificial Intelligence called "Style Transfer" creates a kind of patchwork from two images that shows reality in the style of an artwork. The resulting images are either displayed in real time in 3D using Virtual Reality glasses (ArtVision) or can be printed as Polaroid images (InstaArt).

WPS: Touch Table with Georeferenced Software Solutions

Touch tables offer strategic top views as well as new options for interaction with the help of multi-touch. Thus, they are ideal for the coordination, control and monitoring of card-based, georeferenced applications. We present three cases: ROADS, a software for construction projects coordination of the city of Hamburg; the control table, a planning and monitoring tool for shipping in the Port of Hamburg as well as the Fleet Table for GPS-based monitoring and coordination of the VTG wagon fleet in Europe.